package net.stratusprogramming.school.Game.Items.Weapons;

import net.stratusprogramming.school.Game.Framework.Items.Effect;
import net.stratusprogramming.school.Game.Framework.Items.Weapon;

public class Axe extends Weapon {

	public Axe() {
		this.name = "Axe";
		this.effect = new Effect(true);
		effect.setHealth(-12.0f);
		effect.setMana(-10.0f);
		effect.setPercentManaLeached(.50f);
		this.value = 6;
		this.weight = 6;
	}
	
}